THE MAVALJARAM REALMS OF KUESHANGO GHJI
Welcome to the Realms of Mavaljaram website, an encyclopedic resource that consists of informational material pertaining to Jordan K. Lane’s Mavaljaram Realms and the Kueshango Ghji series. It is to be forewarned that this site contains minor spoilers and plot details about the series, therefore, viewers of this site must read at their own peril.
KUESHANGO GHJI THE NOVEL SERIES
The Kueshango Ghji series (also known as the KG series) is a fantasy fiction series which takes place predominantly during a medieval fantasy post-apocalyptic era. The series substantially centers around the viewpoint of the protagonist, Kueshango Ghji—a warrior who is destined by a prophecy to engage in combat against evil in order to sustain tranquility between the realms.
THE NOVELS
Kueshango Ghji | War at Dawn
You may or may not have heard of me. My name is Kueshango. Kueshango Ghji. I was born in this foreign empire called Ezaekia. It's ruled by my father, Jurrata who is the emperor of Ezaekia. As the prince of Ezaekia, I had many responsibilities, most of which were taken care of by my father's noblemen. To my father, I was his first and only son but to the citizens of the empire, I was known to be Ezaekia's most kind and warm-hearted person on Earth. But all of that changed in the blink of an eye. There was this prophecy that my father kept mentioning about over the years and I didn't really pay any attention to any of it until that tragic day. I was called up by the One Being to fight in some battle that I had no part in. But guess what: that prophecy that my father was talking about, I was in it. In fact, I was the key to Earth's salvation, or so my father says. So I went along with this quest to save the realms from eternal damnation and supposedly become the Defender of Peace. But that didn't turn out so well. Little did I know that this prophecy was some sort of quest put forth by the Holy Trinity to grant a worthy mortal the title of a defender if that mortal fulfills the prophecy. That worthy mortal turned out to be me. I was the chosen one.
War at Dawn is book 1 of the KG series.
Kueshango Ghji | God's Redemption: An epic battle between a warrior and a notorious deceiver
Billions of years ago, a prophecy was foretold by God that started the war between Heaven and Hell. The war soon came to pass, causing the peace between the realms to become unstable. A chosen warrior by the name of Kueshango Ghji was appointed as the realms' protector and set out on a quest to eradicate the wickedness from the higher and neutral realms. The Wicked One became furious with this and began to contort time and constructed the downfall of Mankind. Enraged, Kueshango embarked on a new quest to destroy the essence of evil by going against the will of God and using the power of a cursed medallion. But this fatal decision alone could result in an inevitable devastating fate.
God's Redemption is book 2 of the KG series.
Kueshango Ghji | The Assassin's Medallion: A War Without End
Cast out of Heaven, a fallen warrior is condemned to live on Earth that is now occupied by a new generation of wizardry, sorcery and demons. His only source of power is a majestic, mystical medallion that he uses to annihilate his victims. The medallion holds a threatening curse and the only way to control it, is to kill. But legend has it that if the curse is no longer restrained, it would bring more than just Hell. It would bring eternal damnation upon the entire universe.
The Assassin's Medallion is book 3 of the KG series.
Kueshango Ghji | The Demigod's Amulet (COMING SOON!)
The spirit of a withered and tainted undead warrior sits rotting away inside a cell with his hands and feet bound to a chained wall-his mind being possessed by a thousand demons. A corrupted and impuissant sorceress who is the false daughter of a tyrant, wanders aimlessly in hopes to unveil the secrets of her artificial family. In a realm engulfed in flames of chaos, an egoistic warrior and a naive princess must aid each other on a viperous quest to dethrone a demonic usurper and resurrect the souls of the living. But the only way to achieve this task, is to locate and wield the Demigod's amulet.
The Demigod's Amulet is book 4 of the KG series. Its expected release date is March 14, 2021.
JORDAN K. LANE
Jordan K. Lane is the author of the fantasy fiction novel series, Kueshango Ghji, as well as the author of several poems and short stories. Lane's first novel was the first novel of the Kueshango Ghji series, War at Dawn. It was originally published in 2016 but was later republished in 2017. After War at Dawn, Lane published God's Redemption (the second novel of the Kueshango Ghji series) in that same year with The Assassin's Medallion being made available for purchase that following year. In 2019, Lane issued a short anthology called Mirror which comprised of some of his short stories, poems, and a few excerpts from the Kueshango Ghji series. In addition to this, he also released a short guide called The Ghervatic Medieval Century which includes descriptive information about characters and settings within the Kueshango Ghji series.
THE CHARACTERS
Kueshango Ghji (protagonist): Known by many names, Kueshango Ghji is the title character and the main protagonist of Jordan K. Lane's Kueshango Ghji fantasy novel series. The series covers the life of this egoistic orphan who, due to prophetic reasons, is obligated by an oath to assume the role as the peace defender in order to seize control over the wicked and sustain tranquility between the realms.
Harris: Harris is the half-brother of Kueshango and one of Kueshango's field officers in the Ezaekian Army. Unlike his half-brother who has a rather narcissistic attitude and is somewhat skeptical of other people's intentions, Harris shows a more heroic and trustworthy personality yet he still displays a subtle naive viewpoint of others who may initially have a deceiving approach.
Ravu Gharva: Ravu Gharva (also known as simply Rav) is a sorceress, the wife of Kueshango, and the mother of Mavaeishdra. She is known as the Mother of Rivers and is the keeper of the Demigod's amulet. Initially introduced as the bogus daughter of Jhandra and Manrah, the tyrants of the Gervasio Del Engañador empire, Ravu is actually the daughter of Gadhina and Aajinu Gharvadhe-Salazar, the original imperial rulers of Gervasio Del Engañador. Just like her husband, Ravu is also known by many names with the name "Ne`a Khandre" being the most recognized.
Khrothais Izhar: Khrothais Izhar is Mankind's first sorcerer who acts as a universal adviser to those in need. He is most remembered for his highly advanced teachings in sorcery as well as being a man of wisdom and knowledge. Khrothais is best known in the series for his coincidental involvement with aiding Kueshango to find the sorcerer's medallion and he is said to be the creator of the ring that controls the medallion's power.
Mavaeishdra Purajha: Also referred to as simply Mavae, Mavaeishdra Purajha is the son of Kueshango and Ravu and the regent of the Ezaekian empire. Mavae, along with his mother, aids Kueshango with his oath-bind obligation to ward off the plague of evil from tainting the realms. Mavae uses his God-given potential to expel demons, telekinetically control both living and non-living things, and heal and/or manipulate both objects and organisms in order to stave off the essence of wickedness.
Satan (antagonist): Known in the series as The Wicked One, the Devil, or Shàtan, Satan is the predominant antagonist of the Kueshango Ghji series, though he partakes in the series as a shape-shifter who transforms himself into one or more beings in order to intervene with Kueshango's intentions and the intentions of God. He is the main culprit for most of the universe's wicked tribulations, including the downfall of Mankind.
Jurrata Ghji: Jurrata Zargamaeqvashta Ghjikhatrinevaidhom (simply known as Jurrata) is the father of Kueshango, former emperor of Ezaekia and is credited as the supreme warlord during his time. He is best known for his fortunate long-lasting reign in the empire and obtaining the acknowledgment of being the victor of most of Ezaekia's wars, including the war that won Ezaekia's independence. He was the former Great Grandmaster of the Qhajzhrym Rejzhin and was noted as one of the most influential rulers of Ezaekia's history.
Liazasul Ghji: Liazasul Oburuelaqu Ghjikhatrinevaidhom, who is famously known by her titles as either Mother Lia, Liaz, Liaza, or The Mother of Kueshango, was the 6th empress of the Ezaekian empire, the mother of Kueshango and the wife of Jurrata. By blood, she is the last descendant of the Pernurja Dynasty. Liazasul is renowned for her assistance (as General of the Ezaekian Sovereign Army) in Ezaekia’s long drawn-out war against the Diperians and essentially aided in igniting Ezaekia’s independence. Unfortunately, however, she was mysteriously assassinated in the midst of a war between Ezaekia and Arnau.
Nolann: Nolann is an archangel who is ironically given the sobriquet "Saint of Hearts" by Mavae, who had encountered him during a sleep paralysis episode. His main duty as an archangel is to assist and intervene with the affairs of the living. Nevertheless, his interventions are only effective if whomever he approaches heeds to his commands, which are predominantly the commands of God.
Akhbar: First and only introduced in the beginning of the series, Akhbar is a distant cousin of Kueshango and a swordsman for the Ezaekian Army. He was appointed by Jurrata with the responsibility of escorting Kueshango to Mount Sinai. Although Kueshango did make it to the mountain unharmed, it became unfortunate for Akhbar to not see his task completed.
Violleta Qamadi: Simply known as Violleta, Violleta Qamadi was the former angel of archery and war who aided Kueshango and his soldiers in the second novel. She ultimately became an outcast of Heaven due to her scandalous affairs with both humans and fiends and was stricken of her title as an angel because of this. But due to a Heavenly ruling, Violleta was given the title as the Spirit of Counsel—given the objective to only aid those who pose as a temporary threat to society. As punishment however, she is thrown and held inside a cell in the Nether Realm for only a short period and is assigned a new identity every time she does not fulfill her mission.
Aureliano Leoncio & Yadra Escarcega III: Aureliano Fernando Leoncio and Yadra Villagrana Contreras Escarcega III were bogus identities assumed by Satan in the second novel of the series. They were portrayed as tyrants for El Imperio De Dios, a Spanish-ruling empire, and were the parents of Jheverra. The agenda of capturing and killing Kueshango in order to diminish the Ezaekian empire and throw society into complete autocracy was a scheme that Aureliano attempted to process, using Jheverra as bait.
Désatin: Désatin is a mercenary demon who has taken many deceptive roles in the Kueshango Ghji series and has been the culprit behind a few of Kueshango's misfortunes.
Argos: Argos was a false warrior; an identity created by Satan in order to mislead and misdirect Kueshango.
Khadharzaishtu: Khadharzaishtu is an extremely powerful demon capable of resurrecting the dead, manipulating the truth, and create turmoil for undead and lost spirits.
Agosworth Virqashten II: Agosworth Virqashten II was one of the few remaining soldiers of the Ezaekian Army who assisted Kueshango before the Pentrajy war.
Joanna & Vellia (Naiume): Joanna and Vellia were novice demons who lured Kueshango into a house in order to attempt to assassinate him. During their attempt however, Vellia went under the alias, Naiume, in hopes to make her deception more believable.
Andremisa Kyraou: Andremisa Kyraou was the queen of Khizhauver; one of Violleta's identities, and the false mother of Gnesior Ucribeu.
Viehnkha Muntravesh: Viehnkha Muntravesh is the 6th brother of Khrothais; appearing only in the 4th novel of the series. He played the role as a secret messenger who attempted to forewarn Jhandra and Manrah of the dangers that could lead to the amulet being found.
Urthadaria: Urthadaria is a well-known educated sorceress who assists and teaches many in the arts of sorcery and witchcraft.
Esudra: Esudra is the Chieftess of Jamaeia and a sorceress who is a loyal servant to the rulers of Gervasio.
Ahzkhesh Izhar: Appearing only once in the series, Ahzkhesh Izhar is a relative of Khrothais.
Zulaia: Zulaia is a she demon who is also the daughter of Aka Manah, a powerful demon known to shape shift into one's desires as well as twisting the truth.
Eia: Eia is a female warrior; a fake identity created by Jhandra in order to deceive and seduce Kueshango as well as to manipulate Ravu.
Yedarash: Yedarash is a demon who acts as the queen of a sorcery-rooted empire and wife of Akhdarno.
Haramadh: Haramadh is a demonic construct—a fusion of the most high-ranking powerful demons including Satan himself.
Jheverra Martinez: Jheverra Martinez is a demon who disguises herself as the princess of El Imperio De Dios and the pretend daughter of Aureliano and Yadra. She was used as bait for Aureliano; to seductively capture Kueshango so that Aureliano may deliver his demise.
Akhdarno: Akhdarno is a demon who portrays as a king for a sorcery-rooted empire and is the husband of Yedarash.
Jhandra & Manrah: Jhandra and Manrah are a pair of demons that Satan assigned to deceive and lead Kueshango and Ravu astray from their quest. They are the tyrants of Gervasio and the false parents of Ravu. When Ravu protested her rights to live morally and demonized their teachings and laws, Manrah expelled her from the palace and informally withdrew her title as a princess. With Ravu no longer under the protection of the palace, Jhandra sought out an opportunity to finish Ravu by disguising herself as a warrior in an attempt to deceive and kill her while Manrah set out to wage war on Ezaekia in hopes to lure Kueshango.
Qradhnae: Qradhnae is the name given to the mysterious, prophetical, blue and white dove that first appeared in War at Dawn. It is a celestial creature originally created and sent by God to signify the beginning of the prophecy. However, if the bird is spotted for a second time after fulfilling its initial purpose, it is a sign that an inevitable event will soon occur. The name, Qradhnae, was given by the Ghervatic tribe and it means "the tainted wing" in Jhameish.
Qerdirus: Qerdirus is the Nether Realm's gatekeeper. The only way to pass her and enter into the Nether Realm is to solve her riddle. Whoever answers the riddle incorrectly, however, will face a torturous death.
THE ILNOSYAS
Ilnosya/Ilnusya:
The Ilnosyas (often mistakenly referred to as Ilnusyas by the Ghervatics) are a mixed-race group who are descendants of Spaniards of Castilian and Basque ancestry that settled in Southeast India. Ilnosya Creole, a mixture of Castilian, Basque and various languages from Southeast India, is spoken by 90% of the group; with the remaining 10% speaking either Castilian, Basque, Kannada, Telugu, Tamil, or a chosen variety of the five. The Ilnosyas make up only 9% of the Gervasian population with Catholicism being their main religion. The term Ilnosya comes from a Castilian and Telugu-infused dialect and it means "martyr". The term was first coined anonymously in El Soberano due to the ballistic rampages and rebellions that were caused by an armed unspecified alliance of 1 million civilians, former royal officials, and discharged military personnel. The Gervasian government deemed them as "rebellious pariahs" and had them executed. Spanish migrants coming from El Soberano (El Imperio De Dios), had settled in Southeast India during the Diperian invasions in Southwest India in order to escape political oppression and structural inequality. The migrants began to colonize most of Southeast India with occasional aid from allied British colonists. Eventually, the Spanish colonists received more settlers due to the Diperian's many exiles of its citizens who would not succumb to their government's reconstruction. In due course, the east-settling Spaniards established 6 colonies and began to form a regime of their own.
When the Gervasian empire was finally established, it spread its borders into the middle east and encountered the Diperian borders in East and North Africa. Gervasio took part in aiding Ezaekia during the Ezaekian-Diperian War. Gervasio became one of Ezaekia's most trusted allies during that time; having formed a new Reinforced International Security Assembly in Ezaekia's capital and aiding refugees. In 1706 C.E., Gervasio sided with Ezaekia and waged war against the Diperians. Shortly after Ezaekia's independence, Gervasio declared neutrality and secured its borders from potential threats. From 1742 C.E. to 3021 C.E., Gervasio remained neutral in order to effectively sustain strong government leadership and build a sturdy economical and political structure. However, in 1937 C.E., Gervasio experienced what historians claim to be the emergence of Gervasio’s civil war. In 1905 C.E., Gervasio altered its government from constitutional monarchy to absolute monarchy, commencing the appealing and approval of new and old laws and reconstructing the foundation of its government. A plethora of rebellions and protests sparked against Gervasio’s new government. Civilians as well as military personnel and some of the members of the royal hierarchy disagreed with the political, social, and economical stance that the government imposed. These citizens claimed that the government was beginning to become a mockery of what they despised and showed replications of Diperian ideology. They feared that Gervasio would soon transform into a land from which they had already escaped. When Gervasio disregarded these allegations and threatened to punish those who spoke against the government, the rebellions and protests grew tenfold. In 1680 C.E., Gervasio placed its capital, Nazario, in what was once the heart of Southeast India. Many of the rebellions and riots were located at the capital, where citizens attempted to wreak havoc on the empire’s Imperial Council Headquarters (named El Concilio Imperial de Nazario Sede). When the news was delivered to the government, they ordered the execution of those that engage in coup d'état. As a response, the rebellions and the rampages temporarily ceased.
In 3027 C.E., Gervasio’s neutral status dissolved in response to a rekindled war between Ezaekia and El Soberano and their allies. Gervasio aided Ezaekia in the war until 3028 C.E., in which El Soberano called for a cease-fire. To subdue further ferocity, the Gervasian government rendered a multi-national peace treaty for El Soberano and their allies; agreeing that they will not enact future wars and ambushes towards Ezaekia and their allies. When El Soberano opposed the peace treaty, Gervasio initiated an attack on El Soberano’s capital, concluding a new war. The war lasted until 6701 C.E., with Gervasio taking nearly all of El Soberano's land and pushing them back to the western area of Zrokedho (formally known as the Middle East). With newly claimed assets, the Gervasian government moved their capital to the previous location of El Soberano’s capital and founded new states and embassies. However, in 6710 C.E., the Gervasian government enacted slavery and social cleansing laws in order to, in their words “maintain a strong bloodline”. Because of this drastic change, the rebellions, protests, and rampages that once plagued the empire began to emerge and spread like wildfire. Unexpectedly, only a small percentage of Gervasio’s population engaged in these rebellions as to the rest were humbled by the government’s harsh and life-threatening penalties. These people were identified as the 198th generation that descended from a large group of Spanish migrants that were exiled from El Soberano due to their chaotic rampages and subversions. Their ancestors were disdainfully given the name Ilnosya and were repeatedly tortured and publicly executed before the Diperian government ruled in favor of their exile. Carrying on the legacy of their ancestors, the Ilnosyas attempted to overthrow the government and began to gain a massive number of allies. This, in turn, led to a civil war.
THE REALMS OF MAVALJARAM
The Realms of Mavaljaram (meaning 'known and unknown' or 'the realms of the known and unknown'), also referred to as the Reigning Realms, is a fictional universe created by Jordan K. Lane which is centered on the Kueshango Ghji novel series. It is a mass society in which both living beings and spirits thrive and interact with each other through separate realms. Communication and interaction between realms are possible through either teleportation spells or by usage of realm portals, which can either be found in deserted areas or one can be summoned in a vast open area. Teleportation between realms is only possible if the one who desires it has the required will power to sustain its own matter and/or antimatter. Without the required will power, a living being who attempts teleportation would abruptly turn into dust and a spirit would simply be unable to pass through a portal’s door. Each realm has its own form of government which manages and maintains affairs, civilization, and territorial security. But most realms, however, have either a cosmocratic ruler or operates through an oligarchical government. Every realm respectively has its own class but due to the availability of portal transportation, these classes are able to breed with one another, thus creating different species. There is a total of twenty-one known realms but there are many that have yet to be discovered. This is partially due to the fact that most of these realms are not within teleportation distance. The latter being that those said realms did not obtain some sort of sorcery or magical revolution which would enable portal transportation. Every realm has either one or multiple specific on-going revolution(s) that ultimately defines the advancement and sustainability of that civilization. Of the twenty-one known realms, Earth Realm is the most advanced and most sustained realm, having established over ten globally influential revolutions and countless amounts of rebellions.
THE SORCERER'S MEDALLION
The Sorcerer's Medallion, also known as Laqzaej's Medallion (Laqzaej is a name informally given to Khrothais which means 'the cursed one' in Jhameish) is a jewel that was handcrafted by Khrothais Izhar—Earth Realm's first sorcerer. The jewel itself is a fusion of Taaffeite, Andesine, Pure Beryl, Cuprite, Paraiba tourmaline, Spinel, Black Opal, Red Garnet, and Zircon gemstones. The most predominant gemstones in the jewel are the Red Garnet and the Cuprite gemstones, hence why the jewel has such a strong red tone. The jewel is cut and polished into a round-cut diamond styled shape and placed inside a thick-protective circle-cute plate made up of wurtzite boron nitride, Tungsten, and natural diamonds and it is coated with a deep gold layer.
To fully develop such an item, Khrothais merged some of his sorcery into the jewel and used black magic to summon the demon Pazuzu who then gave the sorcerer a drop of its blood in return of it gaining control of the sorcerer's soul after he died. Reluctantly, Khrothais agreed. Nonetheless, once Khrothais finalized the last touches to the medallion, he planted a warding spell inside the jewel in order to protect himself from evil spirits, Pazuzu in particular. Unfortunately, it was not known to the sorcerer that the warding spell he had planted integrated with both his sorcery and Pazuzu's blood. In result of this, the medallion became cursed and the sorcery inside the jewel became tainted.
To solve this dilemma, Khrothais created a unique ring for the medallion known as the Yejzhlaman (meaning 'healer' or 'one who heals' in Jhameish) but it is informally known as "the antidote" or the Sorcerer's Ring. This ring has the ability to only pause the curse's time frame, resulting in the prevention of a complete override of both the medallion and its owner. The ring is made out of natural diamonds, brass, stainless steel, and small fragments of garnets. The ring is coated with a thin gold layer with the words 'the Yejzhlaman is with whomever is cursed' written in Jhameikrut (the Jhameish writing script) and carved neatly on the mid-section of the ring. Although the ring itself took merely a few weeks to construct, creating a spell that would ultimately prevent the curse from overriding the medallion's power and its owner took eons to perfect.
After the completion of the ring, Khorthais took it upon himself to create two separate chests to store the medallion and the ring. These chests were purposely hidden inside two distinct chambers which would make it difficult for even the archangels to access. The medallion was hidden away inside a chamber deep within the Earth Realm while the ring was put away inside a mountain chamber in the Nether Realm. The chamber to the medallion was guarded by royal civilians of Gremao and the chamber to the ring was guarded by demons, hordes and she demons from Gehenna. Yet before Khrothais secretly hid the two items, he placed one final spell on the medallion. This spell insured that whoever is made the new owner of the medallion would become the permanent owner. The medallion cannot be taken off nor can it be destroyed.
THE JHAMEISH LANGUAGE
Jhameish (pronounced: /ˈd͡ʒʱəméiSH/) is a mixed language that was first spoken between the early 1600s and late 1700s, and in due course, it became a universal lingua franca. Its name is derived from the Uledaoé word leyameyis, which means 'the encrypted tongue'. Uledaoé (pronounced: /o͞ole ˌdoué/) is an extinct Nubian language belonging to the Ghervatic's originally-derived East African tribe. Unfortunately, the language soon died due to other languages being brought into the Ezaekian empire
Jhameish primarily has an Indo-Aryan-based vocabulary (some of which are influenced by Romance languages) with a Semitic-based grammar. In Ezaekia, there are four major dialects in the empire: Ghervu, Jhamiq, Indamei, and Moueja. The language consists of 21 vowels and 59 consonants (30 of which are ligatures). Its script, Jhameikrut, is written from left to right (an example of how Jhameikrut is written is shown in the image on the left).
*Note* the image on the left (bottom) is one of Kueshango's quotes that transliterates to "usqâl̯ ṛäjól̯mäda ḍu'bạḵhẽr̭ gèzůḍůs ḵhumåṛ" which means "a true warrior never loses his sword".
The Jhameish language was first a dialect that was rooted in mixed dialects of Indo-Aryan and Semitic speakers who settled into what is now the Ravukhagoa region in the mid-1400s. Because of this, Uledaoé speakers had to quickly adapt to their settlers' culture and language in order to effectively grow the empire socially and economically. Immigrants and expatriates also had to learn the Ezaekian culture as well as its language in order to not only thrive but to achieve wealth and obtain business networking sustainability. But due to the high amounts of immigrants flooding into the empire, cultural adaptation became inevitable for both the Ezaekians and the immigrants. This, in turn, led to a mixture of several cultures ranging from all across West, Northwest, North, Northeast, and East Africa as well as the Middle East and South Asia.
This gave the Ezaekian government the ability to open trade routes through not only the Middle East but to South and Southeast Asia and Northeast South America. Tourists from West, North, and East Africa as well as South and Southeast Asia, the Middle East, and Southeast South America soon became citizens of the Ezaekian empire. With them, they brought both their language and their culture. Due to this, cultures were being mixed as well as languages. The Uledaoé language eventually became like dust; attaching only a small part of itself to the predominant languages in the empire. In short, Uledaoé became a dead language but some of its lexica influenced not only Indo-Aryan and Semitic speakers but other Indo-European and Romance language speakers as well.
Seeing that Uledaoé had become an extinct language, the government of Ezaekia began to institute the foundations of the Jhameish language in 1307 in an attempt to "preserve" their native tongue. On October 16th, 1497, the Ezaekian government had declared Jhameish as one of its newly emerging languages. By 1501, books were being published and sold throughout Ezaekia, with education institutions being the first ones to obtain them.
As a result of this, the Jhameish language quickly became Ezaekia's most widely spread language with half of its regions acquiring their own dialects based on the predominant language(s) spoken there. These dialects were also noted. By the mid-21st century, nearly three-quarters of Earth Realm's population had Jhameish as either their 3rd or 4th language and by the 24th century, Jhameish became Earth Realm's global lingua franca. But it wasn't until after the discovery of realm portals that the Jhameish language eventually seeped into other realms, dominating minority languages. In conclusion, Jhameish became the Realms of Mavaljaram's universal lingua franca with roughly about 209.37 billion universal speakers (34.2 billion in Earth Realm) and an estimate of over 648.8 thousand dialects.
To get a glance at some of the vocabulary and see how the Jhameish language operates in basic form, visit https://lingojam.com/jhameish to use an English to Jhameish translator or go to https://jhameishvocab.wordpress.com to view the grammar rules and lexicon.
THE GHERVATIC TRIBE
The Ghervatic (pronounced /'gʱeɾvôt̪ik/) tribe (also known as the Ghervatics) are African emigrants of West Africa who originated from an unknown indigenous tribe in East Africa The name Ghervatic, comes from the Uledaoé word "gerzuyimde" which means "warriors from light". In 977 C.E., the Ghervatic tribe had settled into what used to be a tropical savanna in northwest El Soberano (formally known as El Imperio De Dios and currently known as New Empire of Ezaekia) and began to colonize the area in the early 11th century—which was due to their discovery of various rare minerals and resources within the savanna; the latter being a great abundance of livestock. At that time, the tropical savanna had not been colonized previously nor did it have any other inhabitants or settlers before it. The small piece of land was only labeled as untouched territory under El Imperio De Dios' rule. However, when the government of El Imperio De Dios acquired information about the new colonizers, they took action and attempted to eradicate the Ghervatic tribe. Yet their attempt became in vain and the Ghervatics won their first war with the Diperians (the demonym of El Imperio De Dios) on May 31st, 1023. Nonetheless, the battle between them was not quite over.
There were several prolonged wars between the Ghervatics and the Diperians and with each victory, the Ghervatics grew stronger and their territory grew larger. In between these battles was a string of events that the Ghervatics had obtained. On December 30th, 1024, the Ghervatic chiefdom became the Ustamuhe kingdom (which was named after the deceased chieftess, Ustevari. The name Ustamuhe means 'first among others' to denote that the Ghervatic tribe was the first to colonize the land and were the first to have ever win a war with El Imperio De Dios) and five years prior to that, the chief of the Ghervatics, Dalvaztaudo Cejin, formed the Gezda Muheyai (a clan of warriors) in order to protect both the kingdom and the tribe.
On July 18th, 1035, the Ustamuhe kingdom changed its demonym from Ghervatic to Muheyai (Muheyai meaning "blood warrior(s)", with Muheyai being both the singular and plural for the demonym. Over a year later on December 19th, the Ustamuhe kingdom finalized its first flag (the image on the left). December 27th, 1416 was the day that the Ustamuhe kingdom became the Empire of Ezaekia (Ezaekia is derived from the name of its first emperor, Ahzmaeqia. Ezaekia means "to go against evil" which denotes that the Ghervatics portrayed the Diperians as "demons" or "workers of iniquity").
On that fateful day of March 21st, 1739, El Imperio De Dios agreed to sign a non-aggression pact with Ezaekia—which was titled El Imperio De Dios-Ezaekia Non-Aggression Pact, which in turn, freed Ezaekia from dependence. Due to Ezaekia's independence from El Imperio De Dios, the current emperor at that time, Jurrata Ghji, renamed the empire to the New Empire of Ezaekia, changed the demonym to Ezaekian, and changed the design of the empire's flag. The Ghervatic tribe still exists today, but they are much blended in with their foreign citizens.
THE GHERVATIC EMBLEM
The Ghervatic Emblem (also known as the Jhamesih name, Leh Gherva Khuvm, which means 'The Ghervatic's Mark') is a coat of arms that comprises of the Tarnaky (a winged animal resembling that of a bird used philosophically by the Ghervatics as a spiritual symbol of a divine warrior), two spears behind it in an 'x' shape position, a ribbon above it with the words obateya zal nra meaning "God is within us" or "within us is God", a black and gold shield with the icons of a scorpion (resembling power as well as death to an enemy), elephant (resembling wisdom, knowledge, and longevity), fire (resembling wrath of a warrior or God, divinity, resurrection, and faith), and a crescent moon (resembling life, fertility, psyche, and growth) and in its midst is a gold African symbol known as Gye Nyame which means "the supremacy of God", and below is a ribbon with the words boryafudal tezaugun leyutozyem meaning "the flames of lightness will drink upon the blood of darkness". This emblem was created in the late 900s AD and was used to identify the Ghervatic's clan of warriors known as the Gezda Muheyai. After Ezaekia claimed independence, the emblem became an additional use as the coat of arms for the empire.
THE KHEZDYT MUHEYAI
The Khezdyt Muhéyai (commonly referred to as Khezdyt) is a Ghervatic clan of vicious and skillfully trained assassin warriors whose main objective is to defend the Ezaekian empire from threats. The clan consists of 7,460 members who practice mixed martial arts combined with armed combat; most of whom reside in Ezaekia. The clan's name comes from the Uledaoé word hezvayd, meaning "spear". The name denotes to the clan's renowned prowess in spears and their tribal practice of drinking enemy blood as an act and symbol of victory, power, and dominance, in addition to it being a tactic to show "divine wrath" against their enemies.
The Tarnaky (a term used by the Ghervatics to formally address a chief or chieftess) of the Ghervatic tribe held war tournaments in which tribal members would volunteer to combat each other in order to become men and women of war. Those who were victorious were deemed as warriors by the Tarnaky. It was these tournaments that led to the construction of the Ezaekian Sovereign Army (formally known as the Muhéyai Army). Ghervatic warriors were given the authority to instruct and train others within the tribe in order to effectively build the army due to the fact that the Tarnaky would only host tournaments a few times a year. The combination of persistent training from Ghervatic warriors and the Tarnkay's occasional tournaments soon led to the evolution of the Khezdyt Muhéyai. With weaponry advancing in the Ezaekian empire and new military tactics being developed, the need for Ghervatic warriors as trainers was no longer necessary. Nonetheless, having armed forces as Ezaekia's prime defense against its enemies was not sufficient.
To ensure both the security of Ezaekia's tranquility and the protection of the Ghervatic tribe along with defending the innocent against evildoers, the Khezdyt Muhéyai was born. In 1019, the Ghervatic chief, Dalvaztaudo Cejin, formed the assassin warrior clan to better defend both the tribe and (at that time) the chiefdom from its foes. But after Ezaekia's unification in 1739, the clan was enlightened and sanctioned to a sub-objective of protecting those outside of the Ezaekian empire. The Khezdyt Muhéyai trains and acts under the authority of a Great Grandmaster, which is a title either bestowed or imperially declared by default to a ruler, regent or a chosen royal member of the empire. However, in a condition in which a Great Grandmaster cannot be appointed, the general of the Ezaekian Sovereign Army is chosen as the interim Great Grandmaster.
ZAL ZAL MAOEDE
Zal Maoede or Zal Zal Maoede is a war cry that is used by the Ghervatic tribe and the Ezaekian people. The chant is derived from the Uledaoé phrase 'ndafu valmau zal maoede ukunuko aotngo kaalede' which means 'to bring glory to God is to drink the blood of our enemies'. This phrase was used constantly by Ghervatic warriors which denotes their practice of drinking their enemies' blood as a sign of dominance, savagery (in a sense that their wrath is God's wrath), and triumph, and the belief that if one drinks the blood of their foes, their enemies' sins may be forgiven. It was also believed that drinking enemy blood would make a warrior spiritually powerful and invincible against their enemies but more importantly, it would turn the tide in their favor, increasing their chances of becoming unconquerable against evil.
The chant translates to 'glory be to God', 'to God be the glory' or 'to Him be the glory forever'. During war or conflict, this phrase is used by warriors or challengers as an esprit de corps and as a threatening warning call to their opponents. The word 'zal' is the Jhameish variant of the word 'jzhalla' which means 'God'—deriving from the Arabic word 'Allah'. The word 'maoede' can either mean 'to give glory', 'with glory' or 'glory forever'.
IMPERIAL FACTS
The Charryzavesh National Capital Regional Flag (formally known as the Ghervatic flag or the Muheyai flag), is Ezaekia's capital regional flag. It has a golden triangle design within the triangle black field, which represents Ghervatic lineage. Inside the triangle design is another triangle that Ghervatics depict as a lunar eclipse, a phenomenon they believe personifies both God's voice and His divine intervention. The CNCR's flag is often flown with the nation's flag during ceremonies, war, special events, and occasions. The gold colors represent honor, dignity, leadership, and freedom from all temptations. The black represents war, the wrath of God and his people, and a warning to enemies. The 3 stars represent peace, purity, righteousness, glory, salvation, and the Holy Trinity.
The Imperial Ezaekian flag has two gold stripes and a black field holding a gold-colored Ezaekian emblem. This is the present-day imperial flag of the Ezaekian empire which was made on March 21st, 1739 (Ezaekia's independence day). The meaning of the flag's colors have not altered but have gotten additional meanings, which is the longevity of the empire, the Ghervatic tribe, and the Ezaekian dynasty. The Ezaekian emblem is 12 gold stars circling a Tarnaky holding a blank cloth which depicts God's foretelling of events that the Ghervatics defined as "legible by those who have woken from their slumber". Beneath the cloth is a bright star representing God or a holy being (i.e., an angel, saint, or prophet). The 12 stars represent the divine government, God's authority, perfection and completeness, and the 12 heavenly angels.
El Soberano (formally known as El Imperio De Dios), is a Latin empire that began its colonization in Southwest Europe. It invaded and colonized other small kingdoms and empires in West and Southwest Europe, eventually expanding its territory in South Asia and North and East Africa before finally ending its borders in West Africa. For fourteen years, El Imperio De Dios remained the most dominant Latin empire, having overseas territories in Southwest Asia and eastern South America. El Imperio De Dios began its conquest in Southwest Europe in 853 AD as a small kingdom titled Suzko Ibaia (which literally means 'river of fire' in Basque). The ruler at that time was King Hernan Navarro Leoncio and the queen was Nereyda Bienvenida Crescencia Escarcega. They ruled for only three years but was able to create three whole generations. By the time the kingdom had transferred into an empire, the Diperain border had reached the corners of East Africa. But it was the tyrant rulers Arsen and Mesa who finished their ancestors will and were beginning to finish the colonization of West Africa. But unfortunately for them, their approaching success was abruptly shot down by an East African savage tribe known as the Ghervatics.
THE 21 NAMES OF KUESHANGO GHJI
Below is a list of all of Kueshango Ghji's names followed by their meaning and origin. Due to Kueshango's history, the Ghervatic tribe, the Madhreus, as well as outside folk, have conjured up numerous names for this savage undead warrior which are predominantly based on legends, myths, and historical events that were written and passed down from generation to generation:
Kueshango: One of his most popular names, this name was given to him by his mother (as a given name) who gave birth to him on the third night after the full moon during a supercell thunderstorm. The name Kueshango is of West African origins and it means "the mysterious thunder warrior", "the dark lightning spirit", or "the esoteric pneuma of storms".
Kueshangojhyandra/Kueshango Jhyandra/Kueshangojhya: Jhyandra is a second Ezaekian forename given to Kueshango due to the spread of a popular nasvrah or devotional chant dedicated to him. Jhyandra originated from the Jhameish word jhyadhra which means "God's savage, beastly, or feared revenant". Kueshango Jhyandra (sometimes written as Kueshangojhyandra) means "the mysterious and savage lightning warrior of God" or "God's dark thunder revenant who is feared by the ungodly". Kueshangojhya has a slightly different meaning and it is widely used among the Madhreu devotees. This name means "the mysterious beastly war conqueror".
Shanturakhdham: An Ezaekian name consisting of two nouns: shantu and rakhdham. The word shantu means "peace" or "light" in Jhameish. Rakhdham is also a Jhameish word and it means "giver", "provider", or "bringer". In conclusion, Shanturakdham means "the giver of peace" or "the one who brings light". It is a name rarely used by Ghervatic or Madhreu devotees and it was given to Kueshango by Jhameish-speaking Earth Realmers.
Ghji/Ghjikhatrin/Ghjikhatrinevaidhom: The surname Ghji is a family name derived from the 1st generation of the Ghervatic dynasty. It is a restricted surname and it can be only obtained through birth within or among that generation. Ghji is actually a simplified and rather favored version of Ghjikhatrinevaidhom, which is the family's surname in its entirety. This name is of Uledaoé origins and it has several different meanings. The simplified surname Ghji means "peacemaker" or "mediator". Ghjikhatrin means "Heaven's gatekeeper" or "defender of the pure". Ghjikhatrinevaidhom in short means "the preserver of tranquility and the destroyer of iniquity".
Bhandra/Bhandramadh/Bhandramadha: These three names all have similar meaning. They are of Jhameish origin and they were all given to Kueshango informally by his followers. The name Bhandra simply means "sagacious" or "wise". Bhandramadh means "wise one, "wisdom keeper", or "one who writes knowledge" and it comes from the Jhameish word bhanaradh which means "scholar" or "wiseman". Bhandramadha has a similar meaning which is "to give wisdom" or "to speak with a knowledgeable tongue".
Shamadh: A name conceived by the Ghervatic devotees, Shamadh comes from the Uledaoé word saanamad which means "pure, "enshrine", “angelic”, or "holy (good)". Shamadh can be easily translated into "saint" or "holy being". This name was given to Kueshango in tribute to his pure in heart and godly character. When absent from war or politics during his time as a mortal, he was described by many who adored him as angelic, virtuous, enlightened, a leader, pure, God-fearing, and is the paragon of serenity. Though titled as an undead warrior, he is still perceived today as a spirit of divinity and an auspicious being with the Ghervatic and Madhreu devotees referencing him as an incarnation of an angel. This name also serves as an honorable personification of Kueshango's character as a child as to he was innocent and pure.
Alshadi: Alshadi is a rare name informally given to Kueshango by the Madhreus. It means "God guru" or "guru of God"—stemming from the Jhameish noun `alzathi meaning "teacher of faith". Kueshango got this name after going on a quest to teach the word to those who would listen. It was the start of this legacy that encouraged both Mavae and Ravu to continue it in order to ensure the realms' tranquil balance.
Dhalaenoji: Dhalaenoji comes from the Uledaoé word dalaeye meaning "righteous". Dhalaenoji means "righteous one" and it was informally given to Kueshango by the Ghervatic devotees.
Rajkhul/Rajkhulamal: Both names have similar meanings and they were devised by the Ghervatic devotees. Rajkhul means "benevolent one" and the latter means "benevolent dove" or "benevolent bird".
Nevaidhom: This name was given to Kueshango to describe his beastliness when in spiritual warfare (i.e., warfare within the spirit realms). Nevaidhom was conjured by the Ghervatic devotees who were both enlightened and inspired by his legacy. Nevaidhom means "destroyer of shadows" or "vanquisher of darkness".
Madhya: Madhya comes from the Uledaoé word maddyao which means "fearless one". Madhya was formally given to Kueshango by the Ghervatic devotees in honor of him showing no fear while combating the wicked. Madhya means "one who is fearless" or "one who shows no fear".
Qhazmal: A rare name informally given to Kueshango by the Ghervatic devotees. The name Qhazmal means "to avenge" or "one who is vengeful". This denotes the vengeful spirit of Kueshango who sought revenge after those involved in his parents' death.
Allashahenla: This name is derived from two Jhameish words: jzhalla meaning "God" and rashahen meaning "protector". Allashahenla was formally given to Kueshango by the Ghervatic tribe in honor of him being the chosen one to take the title as the peace defender. Allashahenla means "protector of all things of God" or "defender of the pure".
Bejzhim: Deriving from the Uledaoé word baíyin meaning "chaotic" or "chaotic spirit", Kueshango was given this name informally by the Ghervatic devotees to indicate his notorious history of becoming completely blinded by rage, vengeance, and bloodlust. The name translates to "deranged one" or "the one who is filled with fire (rage)".
Madhra: Madhra is a Jhameish noun and it means "guru" or "sage". It comes from the Uledaoé word mraĭdur, meaning "teacher" or "counselor". This name became more popularly associated with Kueshango due to the spread of his told legacy—him being known and favored as "a guru who teaches and speaks through a holy tongue".
Qhaj: Qhaj is a name that was formally given to Kueshango by outside followers and by the Ghervatic devotees. The name roughly translates to "healer of the mind".
Maanlakhvejh: A name given to Kueshango by the Ghervatic devotees which means "representation of the Father" or "an example of the Father". This name is mentioned only once in a rhajzhad called V`abul'da Sullni Vasuldin (O Saints and Angels of Heaven).
Jzhevrakh: Jzhevrakh is a name forged by the Ghervatic devotees which denotes Kueshango’s character as a beastly warrior who has a thirst for enemy blood. The name Jzhevrakh comes from the Jhameish word jzhevrau meaning “to conquer” or “to kill”. Jzhevrakh means “demon conqueror” or “demon slayer”.
Haramadh Haqramajzh: Given to Kueshango by the Ghervatic tribe, Haramadh Haqramajzh means “the destroyer of Haramadh” or “the killer of the fused demons”. As the definition implies, this name was given to Kueshango after defeating Haramadh, a collection of demons fused into one.
Rhaqhaadh: The name Rhaqhaadh was given to Kueshango by the Madhreus informally to emphasize his power over his enemies. The name translates to "a warrior against enemies". It is derived from the Jhameish word zraslaakad meaning “to subdue adversaries”.
Qalune/Qaluneru: Qalune or Qaluneru are of Uledaoé origins and were both given to Kueshango formally by the Ghervatic tribe. Qalune means "vanquisher of unclean spirits" and Qaluneru means "killer of demons" or "one who annihilates caliginosities".
THE THREE FORMS OF KUESHANGO GHJI
The famed undead Ghervatic warrior is quite universally known for his angelic deeds, words of wisdom, and beyond extraordinary teachings. Yet ironically, he has been rather notorious for his unanticipated outrage, ballistic vengeful behavior, and uncontrollable desire to annihilate anything that is not of light. In other words, Kueshango can go from being a benevolent dove to a raging griffin. On the grounds of this, the Ghervatic tribe categorized these traits into what is known as Leh Qhaéfaus Kueshango meaning "The Divine Forms of Kueshango (the mysterious thunder warrior)"; some translations may interpret the title as "The Incarnations of Kueshango". Qhaéfaus is a Jhameish word meaning "seraphic identities". It comes from the Uledaoé word kafasyau meaning "embodiments", "incarnations", or "alter egos". Listed below are the three forms of Kueshango Ghji followed by their descriptions:
Shamadh: Shamadh is regarded as the spirit of light and guidance and is seen as an auspicious and seraphic being.
Kueshango Jhyandra: Kueshango Jhyandra is described as the vengeful war spirit
Bejzhim: Bejzhim is deemed as the chaotic spirit of bloodlust
HARAMADH HAQRAMAJZH
Haramadh Haqramajzh (pronounced /həɾəməd̪ʱ ˈhəqɾəməZH/) is the name given to Kueshango Ghji by the Ghervatic tribe in honor and tribute of his triumph over the demon Haramadh. Haramadh was a fusion of the most predominantly powerful demons with the Devil included. He was infamous for his deliverance of chaos into Earth Realm as well as the tainting of souls. Furthermore, he was known for his deception—having the ability to mimic and impersonate others in addition to paltering. He was ultimately killed by Kueshango Ghji who was then given the name Haramadh Haqramajzh. The name Haramadh comes from the Jhameish words harah meaning merge and ammraud meaning evil spirits or demons. Haqramajzh is a Jhameish synonym word meaning destroyer, killer, assassin, or vanquisher. To conclude, the name Haramadh Haqramajzh means “the destroyer of Haramadh” or “the killer of the fused demons”.
In honor of the revenant warrior, Kueshango Ghji killing the demon, Haramadh, the Ghervatic tribe created what is known as Amadhaqramajzh Vaeidhunmal; better known as Vaeidhunmal. It is an annual holiday celebrated on the month of September for three days—starting at dawn on the first Saturday and ending on Monday at dawn. The holiday’s name translates to “in great honor of the vanquisher of evil spirits”; vaeidhunmal meaning “to give honor” or “upon great prestige”.
The first day is called Phuadaejhan Chauedhunmal or Phuadaejhan meaning “to prime the impuissant spirit” or “the one with who primes their spirit”—phuadaejhan meaning “powerless spirit” or “defenseless spirit” and chauedhunmal meaning “to shield” or “to strengthen”.
The second day is called Daghanehma Qramajzhdhunmal or Daghanehma meaning “to destroy the enemies”, “the destruction of the wicked” or “the one who destroys their enemies”—daghanehma meaning “enemies” or “the wicked ones” and qramajzhdhunmal meaning “to destroy” or “to vanquish”.
The last day is called Amadhaqramajzh Vaeidhunmal. On the last day of Vaeidhunmal, celebrators may chant the phrase “Haramadh Haqramajzh Jzhae!” meaning “Victory to the vanquisher of Haramadh!”
KUESHANGO GHJI'S FAMOUS QUOTE
"Ghervatic jyalban re maqyaav hul faskht ae vhultau Ghervatic jazaad re." was the famous quote spoken by the tongue of the revenant warrior, Kueshango Ghji, during the war between Gervasio, its allies, and Ezaekia. The quote translates to "A warrior's spirit is awakened by the divine warrior's wrath."
THE GHERVATIC ROYAL DYNASTY SUCCESSION
The Ghervatic tribe is a West African tribe who originated from an unknown tribe in East Africa. After their migration to West Africa, they inhabited a new piece of land that was owned by a Spanish empire known as El Soberano (formerly El Imperio De Dios). They colonized the land and eventually went to war with its most fierce opponent. During those wars, a large tree of dynasty rulers emerged from within the Ghervatic tribe and ultimately forming what is now considered as Earth Realm's most vicious and successful empire. There were 3 dynasties within the Ghervatic succession: the Ghji (Ghjikhatrinevaidhom) Dynasty, the Haqtimau (Haqtimaudasi) Dynasty, and the Pernurja (Pernurjadolunaye) Dynasty; these were simply known as the Ghervatic Dynasty (modernly known in some translations as the Dynasty of the Assassins or the Assassin Dynasty). The Ghji Dynasty is the most powerful of the 3 and it still exists today.
Unlike other powerful dynasties and tribes, the Ghervatics have acquired what many deemed as "the fountain of youth" or "divine immortality". This was greatly due to the fact that all of Ezaekia's rulers lived to be over 1,000 years old and some living to be older than 1,100. Dagufuaeyu, the first Chief of the Ghervatics, lived to be older than 1,010 years old and Tarjfasu, Ezaekia's 4th Emperor, lived to be just over 1,130 years old. Apart from this, the Ghervatics also gained international recognition for being the most feared and respected tribe. In total, the Ghervatic Dynasty has had 2 chiefs, 2 chieftesses, 5 kings, 4 queens, 8 emperors, 7 empresses, 2 regent-equivalents, 2 princess-equivalents, 1 prince-equivalent, and 3 persons of high authoritative power; making it a sum of 36 overall rulers.
Below is a list of the titles that the Ghervatics used to define their roles of royal leadership:
Tarnaky - equivalent to a chief or chieftess
Jzhahrancu - an emperor
Jzhahranca - an empress
Ahranjitta - equivalent to a king or a male ruler in general
Ahrannethaa - equivalent to a queen or a female ruler in general
Shqlanuydi - equivalent to prince
Shqlanuydiah - equivalent to princess
Ghagrimasyan - wife of a prince
Ghagrimasyin - husband of a princess
Shuqdayan - wife of a male leader
Shuqdayin - husband of a female leader
Qeizultri - male regent
Qeizultra - female regent
Qeizune`adiyan - mother of a regent
Qeizujithaadiyin - father of a regent
Qeizumridyuli - uncle of a regent
Qeizumradyula - aunt of a regent
CIJZHUDAM
Cĭjzhudam, (pronounced /siˈZHo͞odəm/), sometimes spelled as Sijzhudam, Cijzhudum, or Sijzhudum, is a rite of self-immolation which is conducted by men and women of Ghervatic royalty or by one who holds primary authority in order to protect and defend their people, their tribe, their land, and the pride, purity, and honor of the Ghervatics. Cijzhudam is initiated in either one of or a combination of three instances: one, the current sovereign/primary authority would perform it to prevent from being slaughtered during war times (Ghervatics believed that a ruler's death by an enemy's hand is not honorable while a ruler's death by a holy fire meant that they were protecting their people and land whilst securing their ethics), two; for moral justice for his/her people in an event in which the lives of people are threatened or terrorized by a person or persons of coercive, dictatorial or imperialistic power or by misgovernance, and three; for the purpose of advocating or renouncing a belief, principle or cause.
Cijzhudam is performed by igniting flames (which are done by relatives) inside a grand building called a Cijzhudam Rosifalhaad; a 37 (length) by 65 (width) by 45 (height) ft. temple that displays a 20 (height) by 35 (width) ft. statue of the Bennu bird centered in its midst along with the flag base stand centered 3 feet in front of it. The temple is designed to withstand fires over 2012°F. The person who is committing Cijzhudam must first climb a wide flight of stairs that leads to the entrance doors of the Cijzhudam Qayómba (qayómba means "sacrificial site" or "ritual site" and it's the name which is specifically given to describe the Cijzhudam site). Thenceforth, he/she would climb down another series of wide steps that are then connected to a lengthy stretched pathway which then leads to the double doors of the temple. The fire inside the temple is only extinguished after three hours. During this ritual, the participant will wear full royal clothing (including jewelry, their crown, and makeup) and he/she will say 3 specific prayers (which are previously picked by their relatives) and drink nine ounces of holy water before heading towards the Qayómba. He/she will be given an Ulnormedaqyl or Edaqyl—a tricolored (red (pride), black (honor), and gold (purity)) 7’ x 12’ isosceles pennon flag which displays the person’s name, the Ghervatic emblem, and the phrase “praise be to the Father, the Son, and the Holy Spirit” written in Jhameish, which they will carry with them to the temple. Their forehead will be marked with a cross using holy oil and will wear a gold and white rosary on their right wrist and a gold and white ring on their left ring finger with the Lord's Prayer inscribed on the ring. He/she will walk on the pathway towards the Qayómba with these items.
Once that person is fully inside the temple, that person will put the Ulnormedaqyl inside its flag base stand and the elected people in charge of igniting the chamber will begin burning both the floor and the walls of the chamber using a large ritualistic torch called a Maélutra (Maélutro for plural)—which is embedded with Ghervatic designs and engraved with Uledaoé chants. Once the flames have engulfed the person's body entirely, the double doors of the temple will automatically close, after which, a long moment of silence will commence. To signify the commencing of the ritual, a shofar made from the horn of the Greater kudu and embroidered with gold calligraphic carvings, will be blown nine times by a relative. He/she will stand inside a large tower that houses a horn loudspeaker for which the shofar can be played into. Once the person has committed Cijzhudam, the shofar will be blown three times after the moment of silence is over. The third blow signifies the end of the ritual. Family members and friends who attend the ritual must arrive there early due to the fact that once the ritual has started, no one is allowed inside the temple. During the walk towards the temple's double doors and during the igniting of the temple, relatives and friends will shout “Jzhae” (victory) or “Qaram” (praise) followed by the person’s name or a nasvrah, which is a chant or short poem (12 times during the walk and 9 times during the burning) in honor of their sacrifice while holding a Qajzhíne (Qajzhínere for plural)—a medium-sized dark golden bowl decorated with embedded Uledaoé ritual chants and embroidered with various gemstones. Ivy leaves, lilies (white, origin, purple, calla, and tiger), and a Rose of Jericho are cut and ripped before being placed inside the bowl to be burnt.
Cijzhudam comes from the Uledaoé word s`iyuludim which literally means “honorable death”. The people of the Ghervatic tribe have been practicing this ritual for eons, even before their separation from their original East African tribe. The origins of Cijzhudam are unknown but it has been stated in novel four of the KG series that the ritual was partially a minor fair form of tribute and recognition to the Bennu bird, a mythological bird belonging to the ancient Egyptians. In the Ghervatic tribe, a ruler who dies by performing Cijzhudam is considered an honorable death as to the fire resembled much of what the fire from the Bennu bird resembled. A familiar quote by the Ghervatics was usually spoken out of remembrance for those who have died in order to protect and defend their people: “Durkuhanstu yishsnimeteli s`iyuludim ugyabnam rihulpavith nemtisitinu bursginebefu.” which translates to “It is best to absent oneself from this world by an honorable death than to have your life taken by the hands of your enemies.”
Each province in Ezaekia has at least seven Cijzhudam Temples and three extra temples located outside the Ravukhagoa, Gamaeia, and South Ezaekia regions. There have only been five accounts of the Cijzhudam ritual being initiated in the course of Ezaekian history thus far: the first in 1030 C.E. when Agtemao (the 1st king of the Ghji Dynasty) performed the ritual during a war between Ezaekia and the Empire of Gael, the second in 1305 C.E. when Viqluhiefas (the 4th king of the Haqtimau Dynasty) fulfilled the ritual due to his rejection to ally with the Empire of Iker, the third in 1477 C.E. when Paqlinathulin (the 2nd princess of the Ghji Dynasty) performed it to subdue dictatorial power, the fourth in 1578 C.E. when Saiedlamas (the 4th empress of the Ghji Dynasty) completed it during a war between Ezaekia and El Soberano (formerly El Imperio De Dios), and the fifth in 7030 C.E. when Kueshango (7th emperor of the Ghji Dynasty) committed it to not only avoid death by the enemy and to cease imperialism, but to protect his people and land from becoming eternally tainted.
Lêh Paathnu Cĭjzhudam (meaning "The Fifth Cijzhudam") is a written honorific text that commemorates the sacrificial death of Emperor Kueshango Ghji. Although there have been four previous Cijzhudam rituals committed, Kueshango’s sacrifice was deemed the most honorable due to the substantial impact it had on Mavaljaram. During Kueshango’s distant rule, the Empire of Gervasio Del Engañador took control of the majority of Ezaekia’s land and people, except the region of Ba’ishyatab (renamed to Ravukhagoa), in which they took rule over two out of its nine provinces. Most of the Ezaekian/Ghervatic citizens were transported to various parts of the Gervasian empire and were defined as slaves. They were subjected to strict laws and were tortured, mistreated, and worked with little to no monetary rewards. After Kueshango’s expedition to Ustedhar, he was approached by a fallen angel named Atamisi who warned him that Désatin had planned to execute him in Jamaeia’s capital in front of his people before annihilating them as well if the amulet was not granted to him. In response, he reinforced Ustedhar with an electric wall spell and remained in the city.
However, when the retaliation of the Ezaekian/Ghervatic slaves which resulted in their execution was reported to Kueshango, he ordered the Qhajzhrym Rejzhin to defend the borders of Ustedhar and sent the Ezaekian Royal Army to assist the Ezaekian/Ghervatic slaves. In view of this, Kueshango and the rest of the Ezaekian/Ghervatic people prepared for Cijzhudam. Once it was reported to him that the Ezaekian Royal Army had been defeated and Désatin’s army was marching into Ustedhar, Kueshango commenced the ritual. By that means, Kueshango’s sacrifice caused a ripple effect upon Mavaljaram. The essence of his spirit brought an undying light that staved off evil and brought peace to Mavaljaram.
The image above is the honorific text that depicts the effects of Kueshango’s sacrifice. The author of this commemorative text is unknown, but it is thought to have been published by one of the Ezaekian/Ghervatic people who witnessed his death. The text is written in Jhameish; its translation reads as follows: Emperor Kueshango's Cijzhudam secured the sanctity and protection of the Ghervatics and the restoration of Ezaekia. His honorific sacrifice established the validity of his strength and nobility, and stripped the foundation of Satan's vengeance against God. The legend of Emperor Kueshango symbolizes the essence of a divine warrior, and it's this legend that ceaselessly thrives in the spirits of Mavaljaram. Thenceforth, Emperor Kueshango is honored as the falcon of valor, a conqueror of evil.
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Kueshango's Speech Before Cijzhudam
During Ezaekia's battle against Gervasio, Emperor Kueshango spoke to the remaining Ezaekians who fortified themselves behind Ustedhar's walls, hoping to defend what's left of their land. In his speech, he reminded his people of the Ghervatic values of which they all live by, whilst preparing them for their last war against their enemies. Below is Kueshango's speech translated into Jhameish:
Chĭ'da ḍlao̊ch f`al̯ jhɑḍne̊ ksé ubéĭl̯yä var̭ jåvnɑq, no̊snĭl`aêd lêh chyœkɑnĭn lêh lɑṛɑs ve̊ vhùl ve̊ lêh ghófṛêt.
Aeh kĭ lêh gèzůḍ bɑ ubéĭl̯yä, bémẙ cåldé ól̯ndhèä chyœgèzůḍ nufyangi r̭håpaekhå var̭ umĭqhagä. Chr̭éhœ no̊êrh urmo̊gĭḍon, nĭ ól̯nungdä lêh chyœbuĭj ůtè gèzůḍ ve̊ jzhe̊s gèzůḍne̊.
Do̊m jzhisaadhne̊ ve̊ ḵhóle̊ṛhne̊, chĭ'é bhĭtåfůlt ghér̭vatĭk vêlɑ qhain lêh bêcvɑ ve̊ vhùl laah kängé bufal, fḍɑgyĭlĭdur sälḵhe̊yun vêlɑ chĭj lêh ksvɑĭṛ. Chĭ'da zêchdo̊va f`al̯ sóéůsne̊ ve̊ zaeqĭa var̭ f`al̯ shɑsène̊ laah r̭ɑsvaĭne̊ dhochaye̊n ve̊ zhènai ṛůzchœ lhù ĭrv lêh jůr̭maish vêlɑ ve̊ chêrhä, jzhacḵhůt var̭ bang̊nêtaigè.
Ḍènad chyœånhéumghäm fů chyœdyónê yhéoduḵhtne̊ ghér̭vatĭk bhĭtå lêh chyœkaatho̊, chyœfèḍɑs laah chyœĭkashḍ ve̊ zhènai vyayak var̭ ɑvchi. Thaoyê bèf chĭ'da ůnåshtir̭hua lhù kaatho̊, fèḍɑs laah ĭkashḍ mul̯ dhɑṛgůne̊, chĭ'da khåsye̊ne̊ fê ve̊ f`al̯ ghér̭vatĭk she̊chrùda chyœgèbnajzho pèlye̊ dai. Kɑyóh zål fḍɑgyĭlad ḵhushr̭èn zhènai tœpha mul̯ hůcvaijzhê, usqal̯ zůftyo̊lungdä lêh chyœto̊sùl̯ umĭqhagä ve̊ sälḵhun.
Ójr̭ol`aêd chyœbèjzhdin zaeqĭa var̭ fḍɑgyĭl lêh chyœgůnbyê hyäl shêfai bɑ ůtè gèzůḍ, ól̯nungdä nhokhvɑghäm mul̯ qhe̊b chyœghér̭vatĭk cɑra. Ól̯nungdä gusairghäm fê lhù nĭ nhokhvɑgɑ ůtè chyœgèzůḍ vêlɑ qhain œbasujzhsů, kĭ zhènai fhóshɑghĭne̊ laah dópaeghĭne̊. Nupêchä, crêugɑ chyœgèzůḍ ḵhasyl vêlɑ bégodae̊ lêh dhɑṛgů. R̭ĭtaechungdä lhù gèzůḍ ksé bóhènù.
Näṛfĭ, låkyo̊e̊gɑ lêh chyœhéf vo̊l̯fɑ vêlɑ ve̊ lêh cyógèmja ůgto̊jzhdhèä lêh chyœnajmudinu tanglé dut̃ zhènai vyayak var̭ ɑvchi ve̊ gṛae̊dù, laah lhù fḍɑgyĭlêór̭ zêghuft lêh nr̭e̊yud ve̊ fèdyäne̊. Jéchmo̊lgɑ `azr̭ae̊ dèm bɑ ůtè héf vo̊l̯fɑ var̭, êtyar̭l̯ chyœcĭjzhudam.
Fḍɑgyĭlungdä gyœujódne̊ sr̭aetɑ jhazaadh jèngbe̊ kœjzh dr̭ä khåsye̊ne̊ vo̊l̯fɑ, chr̭éhœ khéngzèl`aêd chyœke̊vulme̊ sr̭aetɑ jyalbän. Ḵhĭr̭ sägim, nɑrådhl`aêd lêh kaatho̊, fèḍɑs laah ĭkashḍ ve̊ lêh ghér̭vatĭk var̭ kĭ lhù ve̊ lêh cyógèmja, kséslagɑ nabhĭl̯ vêlɑ. Ól̯ndhèä qa'umĭqhagä chyœůr̭uai ksɑshés ůtè.


















